//TextDraw developed using Zamaroht's in-game TextDraw system
 
//Â ñàìûé âåðõ âàøåãî ñêðèïòà:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
 
//Â OnGameModeInit èëè ëþáîå äðóãîå ìåñòî, ÷òîáû ñîçäàòü íàø textdraw:
Textdraw0 = TextDrawCreate(207.000000,131.000000,"Nexo");
Textdraw1 = TextDrawCreate(238.000000,140.000000,"Nico Sline Presents");
Textdraw2 = TextDrawCreate(298.000000,220.000000,"Project");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawFont(Textdraw0,2);
TextDrawLetterSize(Textdraw0,2.299999,10.700009);
TextDrawFont(Textdraw1,2);
TextDrawLetterSize(Textdraw1,0.399999,0.899999);
TextDrawFont(Textdraw2,2);
TextDrawLetterSize(Textdraw2,0.299999,1.199999);
TextDrawColor(Textdraw0,0xffffffff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetShadow(Textdraw0,10);
TextDrawSetShadow(Textdraw1,1);
TextDrawSetShadow(Textdraw2,1);
 
//Âû ìîæåòå òåïåðü èñïîëüçîâàòü TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) è
//ôóíêöèþ TextDrawDestroy ÷òîáû ïîêàçûâàòü, ïðÿòàòü, è óíè÷òîæàòü textdraw.
 
 
